AoeStats
← jhonskull87

Lombardia

509926192Analyzed
4v4 RM · 4d ago on Sep 28, 2026· 92m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Persians · Mexico
675
+14
🇬🇷 Teutons · Greece
666
+14
🇦🇷 Japanese · Argentina
543
+19
🇪🇸 Byzantines · Spain
535
+19
🇪🇸 Portuguese · Spain
640
-18
🇮🇳 Spanish · India
611
-16
🇨🇿 Teutons · Czechia
608
-16
🇫🇷 Mongols · France
599
-16
Player eAPM Actions Feudal Castle Imperial Opening
22 2,057 16:01 22:26 32:35 ⛏ Fast Castle
22 2,002 11:49 25:02 44:26
16 1,478 13:19 26:14 40:55
15 1,437 12:24 26:54 41:33
14 1,282 12:28 17:27 32:38 ⛏ Fast Castle
9 839 11:45 28:56 51:30 ⛏ Fast Castle
9 873 17:20 27:52 43:33 ⛏ Fast Castle
8 758 13:39 24:00 35:59 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
51,415 38,095 31,030 4,640 125,180 156,608
32,530 30,750 28,570 5,945 97,795 108,397
42,335 22,045 25,525 4,565 94,470 105,731
30,655 27,860 26,970 2,350 87,835 100,076
41,865 23,880 18,195 3,610 87,550 124,292
24,875 35,840 14,535 3,700 78,950 107,689
31,000 19,775 21,310 3,010 75,095 93,224
18,395 24,080 22,920 4,850 70,245 98,048
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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