AoeStats
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Nomad

508922006Analyzed
4v4 RM · 8d ago on Sep 24, 2026· 33m 33s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Khmer · Argentina
703
+17
🇹🇷 Jurchens · Türkiye
699
+17
🇹🇷 Spanish · Türkiye
697
+17
🇨🇱 Bohemians · Chile
668
+18
🇪🇸 Mongols · Spain
775
-43
🇫🇷 Gurjaras · France
751
-19
🇬🇧 Slavs · United Kingdom
683
-16
🇲🇽 Persians · Mexico
673
-15
Player eAPM Actions Feudal Castle Imperial Opening
41 1,374 16:15 21:44 30:48 ⛏ Fish Boom FC
30 991 15:45 20:08 — ⛏ Fish Boom FC
24 812 16:59 28:26 — ⛏ Fish Boom
16 526 16:46 30:29 — ⚔ Fish Boom into Scouts
15 508 15:25 24:12 — ⛏ Fish Boom FC
12 396 17:09 26:41 — ⚔ Fish Boom into Drush into Archers
11 369 13:10 25:24 — ⚔ Fish Boom into Archers
10 337 17:26 28:17 — ⚔ Fish Boom FC into Scouts into Archers into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
8,615 9,406 3,000 1,870 22,891 27,688
7,345 7,301 2,615 420 17,681 20,524
7,480 7,114 925 1,000 16,519 18,338
5,940 6,125 1,125 1,625 14,815 16,490
6,080 4,785 1,780 1,365 14,010 14,917
5,475 5,075 1,085 650 12,285 16,048
5,505 3,597 900 2,175 12,177 14,089
5,480 5,249 320 100 11,149 14,357
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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