AoeStats
← jhonskull87

Nomad

503418084Analyzed
4v4 RM · 1mo ago on Aug 31, 2026· 59m 11s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Aztecs · United States
782
+9
🇨🇾 Armenians · Cyprus
777
+9
🇨🇳 Chinese · China
709
+11
🇩🇪 Britons · Germany
433
+23
🇫🇷 Turks · France
702
-17
🇲🇽 Persians · Mexico
628
-14
🇬🇷 Britons · Greece
599
-13
🇳🇴 Khmer · Norway
503
-9
Player eAPM Actions Feudal Castle Imperial Opening
22 1,280 17:27 28:47 44:41 ⛏ Fish Boom into Fire Galleys FC
21 1,220 16:54 22:14 45:48 ⛏ Fish Boom FC
12 692 22:50 32:23 41:55 ⛏ Fish Boom into Fire Galleys FC
10 614 20:54 — — ⚔ Fish Boom into Scouts
10 565 14:34 27:24 50:47 ⚔ Archer Rush
9 532 21:12 — — ⚔ Drush into Scouts
7 394 16:49 35:39 — ⚔ Skirmisher Rush
5 283 13:18 23:31 38:09 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,635 20,745 13,605 3,255 56,240 65,348
13,820 21,350 15,725 3,650 54,545 80,662
12,300 10,393 5,545 2,500 30,738 38,031
13,050 8,350 3,905 3,000 28,305 35,875
10,130 8,985 4,485 1,100 24,700 33,727
7,510 5,800 2,425 1,075 16,810 17,114
8,455 5,405 100 325 14,285 13,746
5,320 3,091 250 5 8,666 20,107
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.