AoeStats
← jphilkill

Nomad

510276625Analyzed
4v4 RM · 1d ago on Sep 30, 2026· 46m 50s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Gurjaras · Spain
995
+15
🇬🇧 Burgundians · United Kingdom
976
+16
🇩🇪 Huns · Germany
953
+17
🇦🇺 Teutons · Australia
935
+17
🇰🇷 Byzantines · South Korea
1002
-18
🇰🇷 Bohemians · South Korea
1001
-18
🇨🇳 Huns · China
960
-16
🇷🇺 Jurchens · Russia
901
-13
Player eAPM Actions Feudal Castle Imperial Opening
29 1,338 23:54 38:16 — ⚔ Fish Boom into Drush into Towers FC
27 1,246 14:42 21:49 38:14 ⛏ Fish Boom FC
20 922 20:44 44:42 —
20 948 16:10 23:44 44:53 ⛏ Fish Boom FC
20 928 16:38 27:40 — ⚔ Fish Boom into M@A
19 910 14:39 21:26 37:46 ⚔ Fish Boom FC into Archers
18 863 17:58 24:58 — ⛏ Fish Boom FC
11 496 14:57 27:35 — ⚔ Fish Boom into Scouts into Archers

Resources

Player Food Wood Gold Stone Spent Collected
17,345 11,078 7,235 2,930 38,588 41,652
11,500 15,196 6,910 3,240 36,846 38,455
13,680 14,365 6,410 2,265 36,720 40,041
12,645 10,570 5,880 1,950 31,045 32,711
9,680 5,985 1,890 2,235 19,790 22,379
9,650 5,105 2,325 580 17,660 20,345
7,155 6,774 2,585 755 17,269 20,285
4,540 3,750 560 225 9,075 9,908
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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