AoeStats
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Arena

510091215Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 51m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Italians · Brazil
957
+18
🇩🇪 Franks · Germany
951
+19
🇮🇳 Turks · India
949
+19
🇨🇳 Persians · China
879
+21
🇨🇳 Teutons · China
1310
-29
🇨🇳 Franks · China
1063
-22
🇭🇰 Persians · Hong Kong SAR China
898
-15
🇨🇳 Chinese · China
788
-11
Player eAPM Actions Feudal Castle Imperial Opening
31 1,589 10:55 16:09 29:32 ⛏ Fast Castle
31 1,581 10:00 13:54 35:40 ⛏ Fast Castle
29 1,459 10:17 15:42 35:35 ⛏ Fast Castle
29 1,493 10:50 14:55 32:00 ⛏ Fast Castle
19 986 11:57 17:06 — ⛏ Fast Castle
19 959 10:14 20:23 35:00 ⛏ Fast Castle
17 890 10:40 16:20 42:46 ⛏ Fast Castle
12 633 9:56 17:56 30:12 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,845 20,195 17,525 3,200 77,765 91,565
32,470 24,560 11,535 3,490 72,055 79,402
13,855 18,655 11,980 2,350 46,840 49,644
23,620 13,500 6,265 3,000 46,385 51,749
14,610 12,345 6,605 1,390 34,950 37,833
12,840 13,870 1,910 2,025 30,645 35,117
13,505 7,435 4,265 4,230 29,435 38,392
7,470 5,780 3,835 2,150 19,235 21,737
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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