AoeStats
← jphilkill

Arena

510086177Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 53m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Italians · Peru
1039
+13
🇨🇳 Britons · China
971
+15
🇨🇳 Huns · China
966
+16
🇨🇳 Khmer · China
833
+21
🇩🇪 Franks · Germany
967
-17
🇮🇩 Japanese · Indonesia
959
-16
🇧🇷 Bengalis · Brazil
957
-16
🇫🇷 Spanish · France
950
-16
Compared against 544,430 analysed team-game players on Arena.
Neirdarix D
Feudal Age 12:28 vs 10:55
btm 10%
Castle Age 16:04 vs 16:03
top 50%
Imperial Age 39:54 vs 32:17
btm 10%
eAPM 19 vs 27
btm 25%
First military 17:42 vs 18:52
top 40%
▼ Slow Feudal Age at 12:28 — slower than 90% of analysed players on Arena
▼ Slow Imperial Age at 39:54 — slower than 90% of analysed players on Arena
▼ Low eAPM (19) — busier hands win idle time back
▲ Town centers almost never idle — 1s across the first 16:04
DekaJe C
Feudal Age 10:56 vs 10:55
btm 49%
Castle Age 15:01 vs 16:03
top 28%
Imperial Age — vs 32:17
btm 0%
eAPM 15 vs 27
btm 12%
First military 13:12 vs 18:52
top 7%
▲ Fast Castle Age at 15:01 — faster than 72% of analysed players on Arena
▼ Low eAPM (15) — busier hands win idle time back
▲ Early military at 13:12 (Spearman) — earlier than 93% of analysed players on Arena
▲ Town centers almost never idle — 6s across the first 15:01
HaweN C
Feudal Age 10:55 vs 10:55
top 50%
Castle Age 16:05 vs 16:03
btm 49%
Imperial Age 39:16 vs 32:17
btm 11%
eAPM 18 vs 27
btm 22%
First military 19:07 vs 18:52
btm 48%
▼ Slow Imperial Age at 39:16 — slower than 89% of analysed players on Arena
▼ Low eAPM (18) — busier hands win idle time back
▼ Loom after the Feudal click (16:55) — usually safest before it
▲ Town centers almost never idle — 17s across the first 16:05
jphilkill C
Feudal Age 10:53 vs 10:55
top 48%
Castle Age 16:05 vs 16:03
btm 49%
Imperial Age — vs 32:17
btm 0%
eAPM 11 vs 27
btm 5%
First military 16:13 vs 18:52
top 25%
▼ Low eAPM (11) — busier hands win idle time back
▲ Town centers almost never idle — 13s across the first 16:05
thinker D
Feudal Age 11:40 vs 10:55
btm 24%
Castle Age 15:43 vs 16:03
top 44%
Imperial Age 51:56 vs 32:17
btm 1%
eAPM 18 vs 27
btm 22%
First military 19:03 vs 18:52
btm 49%
▼ Slow Feudal Age at 11:40 — slower than 76% of analysed players on Arena
▼ Slow Imperial Age at 51:56 — slower than 99% of analysed players on Arena
▼ Low eAPM (18) — busier hands win idle time back
▼ Loom after the Feudal click (20:31) — usually safest before it
喧哗的都已沙哑 C
Feudal Age 13:32 vs 10:55
btm 4%
Castle Age 17:23 vs 16:03
btm 33%
Imperial Age 34:16 vs 32:17
btm 34%
eAPM 64 vs 27
top 2%
First military 19:21 vs 18:52
btm 46%
▼ Slow Feudal Age at 13:32 — slower than 96% of analysed players on Arena
▲ High eAPM (64) — top quarter of analysed players
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 20s across the first 17:23
DennisCC C
Feudal Age 11:19 vs 10:55
btm 34%
Castle Age 16:47 vs 16:03
btm 40%
Imperial Age 31:19 vs 32:17
top 41%
eAPM 21 vs 27
btm 31%
First military 32:10 vs 18:52
btm 3%
▼ First military only at 32:10 (Monk) — later than 97% of analysed players on Arena
▲ Town centers almost never idle — 12s across the first 16:47
Eleven D
Feudal Age 13:16 vs 10:55
btm 5%
Castle Age — vs 16:03
btm 0%
Imperial Age — vs 32:17
btm 0%
eAPM 15 vs 27
btm 12%
▼ Slow Feudal Age at 13:16 — slower than 95% of analysed players on Arena
▼ Low eAPM (15) — busier hands win idle time back
▼ Town centers idle 6:58 of the first 30:00 — keep villagers queued
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