AoeStats
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Black Forest

509349954Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 63m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Magyars · France
830
+11
🇩🇪 Celts · Germany
830
+11
🇫🇷 Persians · France
827
+11
🇺🇸 Spanish · United States
752
+14
🇨🇳 Saracens · China
816
-16
🇹🇼 Inca · Taiwan
721
-12
🇹🇼 Britons · Taiwan
696
-11
🇦🇺 Huns · Australia
604
-8
Player eAPM Actions Feudal Castle Imperial Opening
28 1,762 17:53 23:50 39:28 ⚔ Drush FC
26 1,649 14:07 19:41 35:52 ⛏ Fast Castle
22 1,418 10:43 21:12 36:14 ⛏ Fast Castle
18 1,164 13:38 20:38 31:52 ⚔ Archers FC
16 985 14:16 24:27 46:22 ⛏ Fast Castle
16 1,022 13:14 18:40 35:26 ⛏ Fast Castle
13 812 12:33 22:42 35:06 ⛏ Fast Castle
13 816 15:15 24:12 51:11 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
50,760 42,805 45,565 4,350 143,480 149,158
46,045 18,655 23,860 3,950 92,510 111,766
27,420 24,983 18,625 3,240 74,268 84,277
30,930 20,675 16,055 6,040 73,700 100,766
16,390 17,886 13,345 1,550 49,171 65,315
14,335 16,925 11,265 2,275 44,800 49,901
19,815 14,643 4,120 1,140 39,718 50,095
15,240 12,935 7,215 2,350 37,740 54,673
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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