AoeStats
← jphilkill

Nomad

508192546Analyzed
4v4 RM · 10d ago on Sep 21, 2026· 48m 10s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
953
+13
🇳🇱 Khmer · Netherlands
931
+13
🇬🇧 Bulgarians · United Kingdom
896
+15
🇩🇪 Huns · Germany
800
+18
🇦🇺 Saracens · Australia
951
-18
🇳🇱 Lithuanians · Netherlands
854
-14
🇪🇸 Khmer · Spain
851
-14
🇳🇱 Chinese · Netherlands
825
-13
Player eAPM Actions Feudal Castle Imperial Opening
25 1,223 16:13 25:05 41:19 ⛏ Fast Castle
23 1,127 13:45 18:13 37:52 ⛏ Fish Boom FC
22 1,067 16:09 23:33 39:55 ⛏ Fish Boom FC
21 994 15:36 25:44 — ⛏ Fish Boom FC
20 948 14:01 23:28 — ⚔ Fish Boom FC into Archers
18 848 13:50 22:38 37:44 ⚔ Fish Boom into Scouts FC
14 686 14:18 21:01 44:35 ⚔ Fish Boom FC into Archers
13 638 15:18 19:00 36:56 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
22,600 15,345 11,740 2,340 52,025 68,607
16,680 13,095 6,230 1,550 37,555 42,007
17,095 11,065 6,070 2,960 37,190 43,634
13,000 11,450 4,130 1,800 30,380 33,286
11,335 9,461 5,820 2,450 29,066 31,414
7,505 11,930 6,530 3,015 28,980 30,000
10,205 9,323 4,935 3,045 27,508 30,303
9,345 8,111 1,300 300 19,056 27,158
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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