AoeStats
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Nomad

507240783Analyzed
4v4 RM · 15d ago on Sep 17, 2026· 45m 5s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇿 Cumans · Czechia
983
+13
🇩🇪 Spanish · Germany
929
+15
🇩🇪 Huns · Germany
921
+15
🇪🇸 Vikings · Spain
896
+16
🇧🇩 Huns · Bangladesh
937
-15
🇨🇱 Tupi · Chile
933
-16
🇳🇿 Italians · New Zealand
902
-15
🇿🇦 Cumans · South Africa
871
-13
Player eAPM Actions Feudal Castle Imperial Opening
40 1,800 16:20 21:19 27:37 ⛏ Fish Boom FC
25 1,142 17:18 22:11 42:33 ⚔ Fish Boom into Towers FC
25 1,110 14:56 30:08 — ⚔ Fish Boom into Archers
20 910 15:37 25:16 31:59 ⛏ Fish Boom into Fire Galleys into Galleys FC into Fast Imp
17 765 17:10 36:37 — ⚔ Fish Boom into M@A
17 760 16:39 32:48 — ⛏ Fast Castle
16 711 13:23 20:48 — ⛏ Fish Boom FC
8 339 15:37 19:06 40:55 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
13,100 13,675 8,075 1,290 36,140 38,914
11,750 13,353 5,370 3,040 33,513 37,737
11,670 8,743 3,800 300 24,513 25,243
10,735 7,231 2,845 1,325 22,136 25,714
7,110 5,162 1,225 2,450 15,947 16,290
4,400 6,047 1,705 1,600 13,752 13,448
6,500 4,230 1,410 980 13,120 15,160
6,530 4,040 1,265 1,075 12,910 12,781
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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