AoeStats
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Lombardia

507237071Analyzed
4v4 RM · 15d ago on Sep 17, 2026· 52m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Mongols · Türkiye
970
+10
🇩🇪 Celts · Germany
908
+13
🇨🇳 Japanese · China
893
+13
🇨🇳 Huns · China
839
+15
🇦🇺 Mongols · Australia
911
-16
🇨🇳 Lithuanians · China
819
-12
819
-12
🇦🇺 Goths · Australia
788
-11
Player eAPM Actions Feudal Castle Imperial Opening
26 1,360 11:46 15:41 33:05 ⛏ Fast Castle
22 1,147 12:41 17:32 41:22 ⛏ Fast Castle
20 1,038 10:19 19:04 35:22 ⛏ Fast Castle
20 1,029 10:47 18:05 34:57 ⛏ Fast Castle
19 1,008 10:47 17:24 34:19 ⛏ Fast Castle
14 757 11:58 17:06 30:41 ⛏ Fast Castle
12 647 12:04 24:55 34:13 ⚔ M@A Rush
0 3 — — —

Resources

Player Food Wood Gold Stone Spent Collected
25,590 27,635 20,710 2,930 76,865 88,783
17,985 24,938 20,960 3,280 67,163 79,374
31,140 16,120 18,335 1,200 66,795 78,052
25,620 20,120 14,710 2,420 62,870 70,696
22,040 20,856 12,135 1,950 56,981 62,240
15,220 18,800 15,525 2,800 52,345 68,267
26,850 10,235 9,435 2,250 48,770 55,076
0 0 0 0 0 0
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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