AoeStats
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Arena

506854903Analyzed
4v4 RM · 17d ago on Sep 15, 2026· 45m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇿 Slavs · Algeria
1043
+15
🇩🇪 Saracens · Germany
970
+18
🇲🇽 Jurchens · Mexico
959
+19
🇩🇪 Franks · Germany
934
+20
🇯🇵 Persians · Japan
1080
-21
🇹🇭 Slavs · Thailand
1050
-19
🇹🇼 Khitans · Taiwan
986
-17
🇮🇳 Turks · India
951
-15
Player eAPM Actions Feudal Castle Imperial Opening
43 1,932 11:18 15:54 29:44 ⛏ Fast Castle
33 1,492 11:12 14:57 37:26 ⛏ Fast Castle
24 1,073 13:11 18:30 25:21 ◆ FC into Fast Imp
22 1,019 11:30 17:06 30:38 ⛏ Fast Castle
22 981 12:47 17:50 43:53 ⛏ Fast Castle
18 795 12:13 17:49 — ⛏ Fast Castle
17 763 10:37 15:20 41:18 ⛏ Fast Castle
14 644 10:59 17:04 34:25 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,385 17,955 13,350 1,610 56,300 59,754
24,705 15,180 12,885 2,250 55,020 59,044
23,740 14,915 7,880 1,590 48,125 53,083
18,655 10,490 12,175 1,600 42,920 49,261
17,295 10,860 9,430 2,095 39,680 43,788
12,165 10,125 4,035 2,450 28,775 31,554
10,770 6,535 6,860 750 24,915 28,779
7,350 6,090 1,240 1,500 16,180 17,388
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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