AoeStats
← jphilkill

Highland

506796463Analyzed
4v4 RM · 18d ago on Sep 15, 2026· 37m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Huns · Italy
1025
+15
🇦🇺 Romans · Australia
1003
+16
🇲🇽 Bulgarians · Mexico
1003
+16
🇨🇿 Lithuanians · Czechia
977
+17
🇺🇸 Bohemians · United States
1040
-18
🇪🇨 Italians · Ecuador
1020
-17
🇩🇪 Huns · Germany
980
-15
🇮🇳 Vietnamese · India
963
-14
Player eAPM Actions Feudal Castle Imperial Opening
53 1,992 9:34 21:25 35:30 ⚔ Scout Rush
47 1,786 9:39 25:37 — ⚔ Archer Rush
38 1,428 10:12 24:29 — ⚔ Scout Rush
28 1,068 12:41 19:11 35:15 ⛏ Fish Boom into Fire Galleys FC
25 931 10:40 20:28 — ⛏ Fish Boom into Fire Galleys FC
21 788 11:57 17:24 — ⛏ Fast Castle
21 813 13:32 26:21 —
18 669 12:28 17:20 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
13,990 8,531 4,435 950 27,906 29,748
9,880 10,276 4,925 1,645 26,726 28,940
12,175 9,026 3,150 1,900 26,251 28,107
9,255 5,395 3,155 2,580 20,385 20,712
9,960 7,927 2,250 125 20,262 24,035
11,565 4,840 1,680 1,500 19,585 22,087
5,130 7,550 2,175 795 15,650 17,301
7,185 6,085 800 1,540 15,610 20,663
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.