AoeStats
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Arena

506365314Analyzed
4v4 RM · 20d ago on Sep 13, 2026· 45m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Franks · Taiwan
1084
+13
🇮🇳 Spanish · India
1080
+13
🇨🇳 Britons · China
1022
+15
🇮🇳 Vietnamese · India
998
+16
🇺🇸 Goths · United States
1074
-16
🇬🇧 Magyars · United Kingdom
1026
-15
🇹🇷 Aztecs · Türkiye
1014
-15
🇩🇪 Burgundians · Germany
930
-11
Player eAPM Actions Feudal Castle Imperial Opening
43 1,951 10:17 14:27 31:51 ⛏ Fast Castle
30 1,369 11:28 18:08 33:23 ⛏ Fast Castle
27 1,259 11:39 16:21 30:28 ⛏ Fast Castle
22 1,003 11:35 17:02 41:33 ⛏ Fast Castle
21 962 10:50 18:14 33:50 ⛏ Fast Castle
20 938 10:34 20:24 35:43 ⚔ FC into Skirms
17 782 11:25 15:12 29:54 ⛏ Fast Castle
14 646 12:05 16:41 29:04 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,870 12,530 13,795 1,700 51,895 67,665
18,135 16,480 9,980 3,700 48,295 71,068
19,235 14,970 7,125 1,660 42,990 46,291
17,655 11,400 8,940 2,150 40,145 45,124
15,500 16,470 6,515 1,050 39,535 41,195
16,110 15,320 5,120 1,585 38,135 48,215
15,070 12,315 2,230 2,100 31,715 34,888
12,920 8,305 5,810 2,050 29,085 34,403
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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