AoeStats
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Arena

505607206Analyzed
4v4 RM · 23d ago on Sep 10, 2026· 45m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Huns · China
1045
+18
🇨🇳 Malay · China
1041
+18
🇮🇳 Khmer · India
1013
+19
🇸🇪 Persians · Sweden
1012
+19
🇨🇦 Wu · Canada
1191
-23
🇺🇸 Saracens · United States
1163
-22
🇳🇱 Mongols · Netherlands
1005
-15
🇩🇪 Burgundians · Germany
965
-14
Player eAPM Actions Feudal Castle Imperial Opening
33 1,492 10:52 14:07 30:32 ⛏ Fast Castle
29 1,319 10:51 15:14 30:39 ⛏ Fast Castle
24 1,088 11:24 15:37 30:43 ⛏ Fast Castle
22 1,015 11:00 15:17 28:19 ⛏ Fast Castle
19 873 10:29 17:36 39:16 ⚔ FC into Scouts
18 836 12:13 18:00 38:47 ⛏ Fast Castle
17 757 11:25 15:10 30:29 ⛏ Fast Castle
16 742 11:58 17:16 32:07 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,315 17,980 21,375 1,600 69,270 74,125
27,925 12,160 13,850 3,550 57,485 71,674
28,245 13,320 13,550 2,250 57,365 66,093
23,490 13,430 14,005 2,830 53,755 58,304
26,905 12,540 13,005 1,080 53,530 81,988
16,085 19,655 12,525 4,425 52,690 68,285
15,990 14,735 2,010 2,000 34,735 46,354
11,945 11,185 7,650 2,280 33,060 45,099
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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