AoeStats
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African Clearing

505424409Analyzed
4v4 RM · 24d ago on Sep 9, 2026· 41m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Hindustanis · Netherlands
1091
+12
🇨🇳 Slavs · China
1064
+13
🇹🇼 Byzantines · Taiwan
1023
+15
🇹🇼 Mongols · Taiwan
1015
+16
🇩🇪 Vietnamese · Germany
1021
-15
1016
-14
🇨🇳 Koreans · China
1009
-14
🇩🇪 Japanese · Germany
975
-13
Player eAPM Actions Feudal Castle Imperial Opening
38 1,572 16:04 39:26 — ⚔ Towers FC
35 1,441 15:38 26:58 — ⚔ Scouts into Towers
30 1,269 13:29 19:52 36:15 ⛏ Fast Castle
22 915 14:31 18:53 — ⛏ Fast Castle
20 845 15:48 27:59 — ⚔ M@A Rush
19 792 16:59 22:54 — ⛏ Fast Castle
17 691 18:07 23:44 — ⛏ Fast Castle
15 636 11:46 18:39 35:07 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
12,950 11,078 5,950 2,450 32,428 38,474
10,000 10,270 6,545 950 27,765 32,022
11,340 8,785 3,100 2,250 25,475 26,572
7,140 6,478 4,115 2,165 19,898 19,857
9,980 6,469 2,080 975 19,504 22,477
7,325 7,370 1,355 1,600 17,650 21,224
7,175 5,842 2,595 2,005 17,617 17,380
5,625 3,946 400 1,120 11,091 12,755
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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