AoeStats
← jphilkill

MegaRandom

505385074Analyzed
4v4 RM · 25d ago on Sep 9, 2026· 46m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇱 Vikings · Israel
1136
+11
🇧🇷 Magyars · Brazil
1134
+11
🇨🇳 Hindustanis · China
1006
+16
🇦🇺 Goths · Australia
948
+19
🇺🇸 Romans · United States
1036
-15
🇩🇪 Huns · Germany
1030
-15
🇺🇸 Byzantines · United States
1006
-14
🇺🇸 Malians · United States
978
-13
Player eAPM Actions Feudal Castle Imperial Opening
56 2,627 11:06 24:28 — ⚔ Scout Rush
45 2,122 10:55 21:55 35:15 ⚔ Scout Rush
31 1,441 12:41 18:55 32:22 ⛏ Fish Boom FC
23 1,093 11:42 17:24 37:13 ⛏ Fast Castle
19 908 10:22 24:58 34:15 ⛏ Fish Boom FC
16 741 11:36 16:47 38:20 ⛏ Fast Castle
14 662 11:08 18:26 32:57 ⛏ Fish Boom FC
13 600 12:32 19:36 37:06 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
22,930 13,330 7,400 3,115 46,775 57,992
17,995 15,559 6,325 1,600 41,479 49,731
16,160 13,439 7,395 1,115 38,109 45,798
14,155 10,434 4,030 3,550 32,169 42,466
12,360 11,382 3,900 1,770 29,412 32,873
12,510 8,737 5,795 1,865 28,907 33,493
12,150 8,900 5,070 1,160 27,280 31,153
10,670 9,454 3,130 1,730 24,984 26,298
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.