AoeStats
← jphilkill

Black Forest

505224450Analyzed
4v4 RM · 25d ago on Sep 8, 2026· 68m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Britons · Taiwan
1074
+13
🇹🇼 Khmer · Taiwan
1056
+14
🇹🇼 Poles · Taiwan
1054
+14
🇨🇳 Bohemians · China
980
+18
🇩🇪 Celts · Germany
1046
-16
🇬🇧 Bengalis · United Kingdom
1038
-15
🇨🇳 Britons · China
1033
-16
🇨🇳 Huns · China
942
-12
Player eAPM Actions Feudal Castle Imperial Opening
27 1,828 13:30 20:05 31:52 ⛏ Fast Castle
26 1,803 11:47 16:59 37:43 ⛏ Fast Castle
23 1,592 12:43 18:45 33:33 ⛏ Fast Castle
23 1,602 11:19 15:41 31:20 ⛏ Fast Castle
22 1,507 11:48 15:56 29:02 ⛏ Fast Castle
21 1,434 11:56 16:57 29:52 ⛏ Fast Castle
15 1,011 10:14 14:25 30:18 ⛏ Fast Castle
14 968 14:06 19:42 41:17 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
60,215 21,865 36,810 3,450 122,340 154,760
42,765 17,685 29,180 850 90,480 104,640
37,140 30,225 16,900 1,885 86,150 97,959
33,240 19,710 23,890 3,555 80,395 142,615
33,635 36,392 6,945 3,000 79,972 85,908
21,185 26,433 23,770 1,715 73,103 121,619
15,675 31,023 18,560 4,520 69,778 93,706
16,455 21,470 8,135 2,920 48,980 60,489
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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