AoeStats
← zamithdaniel

Arena

507334206Analyzed
4v4 RM · 15d ago on Sep 17, 2026· 42m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Khmer · Hong Kong SAR China
1038
+17
🇩🇪 Japanese · Germany
1020
+17
🇬🇧 Persians · United Kingdom
994
+19
🇨🇴 Celts · Colombia
977
+19
🇹🇷 Britons · Türkiye
1086
-19
🇹🇷 Burgundians · Türkiye
1076
-20
🇨🇳 Tatars · China
1058
-18
🇹🇷 Persians · Türkiye
984
-15
Player eAPM Actions Feudal Castle Imperial Opening
28 1,200 10:25 15:30 27:48 ⛏ Fast Castle
25 1,061 10:33 14:54 32:54 ⛏ Fast Castle
25 1,071 11:49 15:23 32:11 ⛏ Fast Castle
24 1,007 10:45 18:37 36:08 ⛏ Fast Castle
21 870 10:41 15:59 28:41 ⛏ Fast Castle
15 645 8:56 17:54 29:06 ⛏ Fast Castle
14 609 11:07 15:45 36:20 ⛏ Fast Castle
12 520 12:37 16:02 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,185 14,830 12,820 1,705 57,540 63,682
20,930 8,678 13,345 2,210 45,163 56,241
19,700 11,530 8,860 2,455 42,545 51,035
17,515 12,020 7,200 2,950 39,685 42,983
17,400 12,445 5,995 1,815 37,655 43,857
17,275 7,470 6,520 900 32,165 39,978
12,845 6,905 3,820 1,500 25,070 29,228
9,070 7,345 660 1,160 18,235 21,452
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.