Golden Pit
508402355Analyzed1v1 RM
·
10d ago on Sep 22, 2026·
18m 12s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Charlie4Days's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 50,138 analysed 1v1 players on Golden Pit.
Charlie4Days
D
Feudal Age
10:55
vs 10:26
btm 36%
Castle Age
—
vs 21:26
btm 0%
Imperial Age
—
vs 38:23
btm 0%
eAPM
17
vs 33
btm 14%
First military
14:28
vs 11:48
btm 30%
▼
Low eAPM (17) — busier hands win idle time back
▼
Loom after the Feudal click (8:47) — usually safest before it
▼
Town centers idle 5:13 of the first 18:12 — keep villagers queued
nic.tosa04
C
Feudal Age
11:33
vs 10:26
btm 22%
Castle Age
—
vs 21:26
btm 0%
Imperial Age
—
vs 38:23
btm 0%
eAPM
33
vs 33
top 50%
First military
11:56
vs 11:48
btm 48%
▼
Slow Feudal Age at 11:33 — slower than 78% of analysed players on Golden Pit
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 7s across the first 18:12