AoeStats
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Arena

506439445Analyzed
4v4 RM · 20d ago on Sep 13, 2026· 51m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Wu · United Kingdom
1132
+14
🇨🇴 Celts · Colombia
1131
+15
🇦🇷 Mongols · Argentina
1120
+15
🇨🇴 Slavs · Colombia
1056
+19
🇮🇳 Persians · India
1128
-17
🇹🇷 Berbers · Türkiye
1127
-17
🇨🇳 Bohemians · China
1082
-15
🇹🇼 Wu · Taiwan
1053
-14
Player eAPM Actions Feudal Castle Imperial Opening
37 1,909 11:24 15:39 27:22 ⛏ Fast Castle
36 1,864 10:53 14:27 37:53 ⛏ Fast Castle
31 1,599 10:41 14:17 29:01 ⛏ Fast Castle
31 1,575 10:10 14:53 38:31 ⛏ Fast Castle
27 1,360 10:43 14:30 33:20 ⛏ Fast Castle
19 992 12:32 16:50 34:51 ⛏ Fast Castle
19 981 11:00 15:01 35:42 ⛏ Fast Castle
18 940 11:27 15:18 34:35 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
41,970 32,384 31,900 4,230 110,484 115,525
39,300 23,705 18,930 1,500 83,435 93,252
32,980 23,315 12,110 5,750 74,155 92,590
20,295 27,641 17,515 2,905 68,356 72,116
28,840 24,570 11,355 1,500 66,265 81,718
27,490 18,835 11,505 4,230 62,060 74,944
14,675 14,415 8,310 2,455 39,855 43,228
8,125 8,955 2,900 1,500 21,480 28,199
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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