AoeStats
← die trying

Arabian Desert

508938312Analyzed
1v1 RM · 7d ago on Sep 24, 2026· 9m 32s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Mongols · Chile
1932
+17
🇫🇮 Chinese · Finland
1963
-17

Win probability

die trying's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 46,462 analysed 1v1 players on Arabian Desert.
die trying S
Feudal Age 8:23 vs 9:43
top 3%
Castle Age — vs 22:15
btm 0%
Imperial Age — vs 39:53
btm 0%
eAPM 96 vs 43
top 3%
First military 6:32 vs 10:14
top 4%
▲ Fast Feudal Age at 8:23 — faster than 97% of analysed players on Arabian Desert
▲ High eAPM (96) — top quarter of analysed players
▲ Early military at 6:32 (Militia) — earlier than 96% of analysed players on Arabian Desert
▲ Town centers almost never idle — 0s across the first 9:32
Lootuskukka A
Feudal Age 9:19 vs 9:43
top 35%
Castle Age — vs 22:15
btm 0%
Imperial Age — vs 39:53
btm 0%
eAPM 58 vs 43
top 27%
▲ Town centers almost never idle — 23s across the first 9:32
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