Arabian Desert
508698021Analyzed1v1 RM
·
7d ago on Sep 23, 2026·
33m 53s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
SupeR_Maxmoll
54 units ordered
Bolas Rider22
Kona15
Archer11
Spearman3
Skirmisher3
First military 9:36 — Spearman
die trying
55 units ordered
Cavalry Archer17
Skirmisher13
Camel Scout11
Steppe Lancer6
Archer4
Militia3
Man-at-Arms1
First military 6:19 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
SupeR_Maxmoll’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
die trying’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Spearman
+12
Camel Rider
+5