Marketplace
506855402Analyzed1v1 RM
·
15d ago on Sep 15, 2026·
41m 52s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
die trying's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 30,312 analysed 1v1 players on Marketplace.
billy bad beat
B
Feudal Age
8:55
vs 10:38
top 6%
Castle Age
28:12
vs 21:53
btm 7%
Imperial Age
—
vs 38:57
btm 0%
eAPM
43
vs 31
top 27%
First military
7:08
vs 12:33
top 2%
▲
Fast Feudal Age at 8:55 — faster than 94% of analysed players on Marketplace
▼
Slow Castle Age at 28:12 — slower than 93% of analysed players on Marketplace
▲
Early military at 7:08 (Militia) — earlier than 98% of analysed players on Marketplace
▼
Town centers idle 5:27 of the first 28:12 — keep villagers queued
die trying
S
Feudal Age
7:56
vs 10:38
top 0%
Castle Age
22:21
vs 21:53
btm 44%
Imperial Age
—
vs 38:57
btm 0%
eAPM
79
vs 31
top 5%
First military
6:10
vs 12:33
top 1%
▲
Fast Feudal Age at 7:56 — faster than 100% of analysed players on Marketplace
▲
High eAPM (79) — top quarter of analysed players
▲
Early military at 6:10 (Militia) — earlier than 99% of analysed players on Marketplace