Arabia
506710411Analyzed1v1 RM
·
17d ago on Sep 14, 2026·
65m 30s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
die trying's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,218 analysed 1v1 players on Arabia.
die trying
S
Feudal Age
8:30
vs 9:49
top 4%
Castle Age
21:14
vs 21:49
top 41%
Imperial Age
33:48
vs 38:58
top 9%
eAPM
78
vs 39
top 4%
First military
9:28
vs 10:33
top 26%
▲
Fast Feudal Age at 8:30 — faster than 96% of analysed players on Arabia
▲
Fast Imperial Age at 33:48 — faster than 91% of analysed players on Arabia
▲
High eAPM (78) — top quarter of analysed players
▲
Town centers almost never idle — 0s across the first 21:14
Puttsson
S
Feudal Age
8:53
vs 9:49
top 12%
Castle Age
17:31
vs 21:49
top 7%
Imperial Age
36:25
vs 38:58
top 26%
eAPM
46
vs 39
top 34%
First military
9:06
vs 10:33
top 21%
▲
Fast Feudal Age at 8:53 — faster than 88% of analysed players on Arabia
▲
Fast Castle Age at 17:31 — faster than 93% of analysed players on Arabia
▲
Fast Imperial Age at 36:25 — faster than 74% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 17:31