AoeStats
← die trying

Arabia

506707328Analyzed
1v1 RM · 16d ago on Sep 14, 2026· 21m 18s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Persians · Chile
2066
+8
🇨🇱 Celts · Chile
1889
-8

Win probability

die trying's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 647,844 analysed 1v1 players on Arabia.
EXILE | Jürgen S
Feudal Age 8:50 vs 9:49
top 10%
Castle Age 19:25 vs 21:49
top 16%
Imperial Age — vs 38:59
btm 0%
eAPM 58 vs 39
top 17%
First military 10:05 vs 10:33
top 40%
▲ Fast Feudal Age at 8:50 — faster than 90% of analysed players on Arabia
▲ Fast Castle Age at 19:25 — faster than 84% of analysed players on Arabia
▲ High eAPM (58) — top quarter of analysed players
▲ Town centers almost never idle — 0s across the first 19:25
die trying S
Feudal Age 9:41 vs 9:49
top 45%
Castle Age 14:17 vs 21:49
top 1%
Imperial Age — vs 38:59
btm 0%
eAPM 74 vs 39
top 5%
First military 11:51 vs 10:33
btm 31%
▲ Fast Castle Age at 14:17 — faster than 99% of analysed players on Arabia
▲ High eAPM (74) — top quarter of analysed players
▲ Town centers almost never idle — 42s across the first 14:17
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