Enclosed
506695518Analyzed1v1 RM
·
16d ago on Sep 14, 2026·
22m 7s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
die trying's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 59,260 analysed 1v1 players on Enclosed.
Oldking
A
Feudal Age
9:47
vs 10:15
top 36%
Castle Age
—
vs 21:14
btm 0%
Imperial Age
—
vs 38:53
btm 0%
eAPM
51
vs 36
top 23%
First military
8:21
vs 11:04
top 14%
▲
High eAPM (51) — top quarter of analysed players
▲
Early military at 8:21 (Militia) — earlier than 86% of analysed players on Enclosed
die trying
S
Feudal Age
10:16
vs 10:15
top 50%
Castle Age
14:19
vs 21:14
top 2%
Imperial Age
—
vs 38:53
btm 0%
eAPM
83
vs 36
top 4%
First military
12:40
vs 11:04
btm 33%
▲
Fast Castle Age at 14:19 — faster than 98% of analysed players on Enclosed
▲
High eAPM (83) — top quarter of analysed players
▲
Town centers almost never idle — 0s across the first 14:19