Arabia
503411357Analyzed1v1 RM
·
1mo ago on Aug 31, 2026·
14m 10s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
die trying's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,218 analysed 1v1 players on Arabia.
GdR_Scugo
A
Feudal Age
9:41
vs 9:49
top 45%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:58
btm 0%
eAPM
57
vs 39
top 19%
First military
10:47
vs 10:33
btm 46%
▲
High eAPM (57) — top quarter of analysed players
die trying
S
Feudal Age
8:10
vs 9:49
top 1%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:58
btm 0%
eAPM
92
vs 39
top 2%
First military
6:35
vs 10:33
top 3%
▲
Fast Feudal Age at 8:10 — faster than 99% of analysed players on Arabia
▲
High eAPM (92) — top quarter of analysed players
▼
Loom after the Feudal click (9:36) — usually safest before it
▲
Early military at 6:35 (Militia) — earlier than 97% of analysed players on Arabia