AoeStats
← Shortshanks

Arabia

506029412Analyzed
4v4 RM · 21d ago on Sep 12, 2026· 44m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Britons · United States
873
+15
🇨🇳 Portuguese · China
794
+19
🇫🇷 Celts · France
762
+20
🇺🇸 Franks · United States
734
+21
🇺🇸 Burgundians · United States
1000
-91
🇺🇸 Bohemians · United States
939
-69
🇺🇸 Turks · United States
752
-15
🇺🇸 Huns · United States
710
-13
Player eAPM Actions Feudal Castle Imperial Opening
39 1,747 9:52 23:48 36:53 ⛏ Fast Castle
24 1,045 10:38 19:13 38:23 ⛏ Fast Castle
24 1,050 10:29 18:57 33:54 ⛏ Fast Castle
18 784 11:22 19:46 33:53 ⛏ Fast Castle
15 660 11:16 20:21 34:04 ⛏ Fast Castle
14 634 10:10 33:26 —
12 524 16:48 20:51 37:56 ⛏ Fast Castle
8 353 16:01 33:39 — ⚔ Skirms into Archers into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
23,145 11,820 15,070 950 50,985 58,252
16,570 12,710 9,825 2,605 41,710 47,858
11,475 10,840 7,530 2,645 32,490 46,921
10,960 9,485 6,100 950 27,495 30,509
11,745 9,755 4,295 1,600 27,395 35,338
9,375 7,130 5,500 750 22,755 26,596
8,050 5,900 1,470 1,105 16,525 18,286
5,685 5,130 250 560 11,625 13,293
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.