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Arena

509875433Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 45m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Cumans · China
1140
+7
🇨🇳 Romans · China
920
+16
🇨🇳 Byzantines · China
907
+15
🇨🇳 Franks · China
894
+19
🇨🇳 Saracens · China
953
-32
🇭🇰 Spanish · Hong Kong SAR China
927
-14
🇫🇷 Persians · France
897
-13
🇫🇷 Bohemians · France
880
-12
Player eAPM Actions Feudal Castle Imperial Opening
34 1,520 9:29 21:42 35:54 ⛏ Fast Castle
33 1,505 10:18 17:39 30:16 ⛏ Fast Castle
28 1,285 10:58 18:30 — ⛏ Fast Castle
17 771 12:06 26:21 — ⛏ Fast Castle
16 735 11:48 17:47 32:19 ⛏ Fast Castle
16 734 12:05 19:23 37:28 ⛏ Fast Castle
12 538 13:35 19:25 39:06 ⛏ Fast Castle
12 555 14:26 19:43 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,000 27,250 6,140 2,015 67,405 69,642
26,520 13,975 14,950 1,600 57,045 60,768
22,165 14,598 8,985 3,550 49,298 65,176
21,145 9,260 9,280 1,600 41,285 53,909
17,080 10,430 5,620 1,770 34,900 44,229
9,500 6,280 775 950 17,505 21,698
8,295 4,425 2,140 850 15,710 21,466
3,930 2,525 1,160 125 7,740 9,007
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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