AoeStats
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Nomad

510245372Analyzed
4v4 RM · 10h ago on Sep 30, 2026· 31m 37s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇨 Mongols · Ecuador
760
+6
🇺🇸 Burgundians · United States
683
+8
🇵🇪 Vietnamese · Peru
575
+12
🇲🇽 Gurjaras · Mexico
338
+22
🇺🇸 Burgundians · United States
542
-14
🇲🇽 Spanish · Mexico
495
-12
🇷🇴 Britons · Romania
473
-11
🇮🇩 Persians · Indonesia
467
-11
Player eAPM Actions Feudal Castle Imperial Opening
36 1,135 18:09 23:57 — ⚔ Fish Boom FC into Skirms
25 806 13:18 19:29 — ⛏ Fast Castle
19 592 17:28 28:08 — ⚔ Scouts into Fish Boom FC
18 573 21:32 — —
16 519 15:22 26:44 — ⚔ FC into Archers
9 299 19:34 — — ⚔ Fish Boom into Towers FC into Scouts
7 216 16:50 31:06 — ⚔ Fish Boom into Drush into Towers FC
5 152 21:51 — —

Resources

Player Food Wood Gold Stone Spent Collected
8,175 7,895 710 2,050 18,830 23,890
6,985 6,954 930 450 15,319 16,572
7,030 5,930 575 950 14,485 15,399
6,015 5,345 250 350 11,960 15,886
5,175 4,100 955 1,400 11,630 11,425
4,020 4,140 780 690 9,630 10,229
2,800 2,005 50 225 5,080 10,374
1,525 1,670 50 100 3,345 4,064
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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