AoeStats
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MegaRandom

510045769Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 42m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Chinese · Türkiye
1005
+16
🇹🇼 Spanish · Taiwan
954
+18
🇨🇿 Huns · Czechia
934
+19
🇨🇳 Mongols · China
920
+19
🇺🇸 Koreans · United States
1024
-20
🇺🇸 Persians · United States
1003
-18
🇺🇸 Portuguese · United States
1000
-55
🇺🇸 Maya · United States
947
-46
Player eAPM Actions Feudal Castle Imperial Opening
45 1,878 11:56 22:28 — ⛏ Fast Castle
30 1,263 10:01 19:39 34:14 ⛏ Fast Castle
28 1,172 11:22 26:14 — ⚔ Scout Rush
20 863 10:16 18:50 34:59 ⛏ Fast Castle
20 824 11:29 19:34 — ⛏ Fast Castle
15 650 16:44 — — ⚔ Drush
14 592 11:57 18:14 33:57 ⛏ Fast Castle
12 496 14:10 — — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
15,325 8,415 8,945 2,450 35,135 40,955
20,140 8,376 4,850 1,680 35,046 37,855
12,300 8,770 6,195 3,550 30,815 37,054
8,805 7,444 4,055 2,150 22,454 23,631
7,925 9,620 2,100 2,365 22,010 22,420
10,210 6,150 2,570 2,710 21,640 28,744
4,430 3,605 605 0 8,640 11,664
2,760 2,486 150 160 5,556 7,139
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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