AoeStats
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Black Forest

509056306Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 65m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Vietnamese · China
1279
+10
🇨🇳 Celts · China
1209
+13
🇹🇼 Italians · Taiwan
1175
+14
🇨🇳 Mongols · China
1117
+18
🇦🇺 Khmer · Australia
1159
-14
🇦🇷 Britons · Argentina
1148
-14
🇲🇽 Tatars · Mexico
1144
-14
🇲🇽 Spanish · Mexico
1124
-13
Player eAPM Actions Feudal Castle Imperial Opening
39 2,559 14:22 19:28 46:55 ⛏ Fish Boom FC
34 2,236 10:35 16:54 30:44 ⛏ Fish Boom FC
30 1,936 8:33 24:53 36:31 ⚔ Towers into Scouts
25 1,623 12:21 16:53 37:54 ⛏ Fast Castle
20 1,313 11:47 25:42 — ⚔ Drush into Archers
17 1,124 12:02 16:25 34:27 ⛏ Fast Castle
17 1,103 11:37 16:07 28:25 ⛏ Fast Castle
8 511 12:50 17:55 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
37,020 30,730 20,445 5,700 93,895 113,501
23,315 36,630 22,995 2,440 85,380 93,397
29,395 26,870 13,945 3,965 74,175 95,851
24,740 30,484 11,640 1,630 68,494 80,077
10,550 12,695 5,850 850 29,945 73,473
11,415 8,545 4,155 955 25,070 32,139
5,205 4,008 1,195 135 10,543 11,269
4,100 4,050 475 490 9,115 9,692
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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