AoeStats
← 雙子座ovu/6

Four Lakes

508181326Analyzed
1v1 RM · 11d ago on Sep 21, 2026· 36m 53s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Japanese · Netherlands
511
+15
🇹🇼 Vietnamese · Taiwan
493
-15

Win probability

雙子座ovu/6's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 54,990 analysed 1v1 players on Four Lakes.
雙子座ovu/6 D
Feudal Age 10:44 vs 10:51
top 46%
Castle Age 24:54 vs 20:09
btm 10%
Imperial Age — vs 36:23
btm 0%
eAPM 17 vs 32
btm 14%
First military 11:40 vs 12:45
top 36%
▼ Slow Castle Age at 24:54 — slower than 90% of analysed players on Four Lakes
▼ Low eAPM (17) — busier hands win idle time back
▼ Loom after the Feudal click (26:15) — usually safest before it
▼ Town centers idle 5:29 of the first 24:54 — keep villagers queued
I don't care anymore D
Feudal Age 11:44 vs 10:51
btm 26%
Castle Age 22:18 vs 20:09
btm 27%
Imperial Age — vs 36:23
btm 0%
eAPM 15 vs 32
btm 9%
First military 24:04 vs 12:45
btm 3%
▼ Low eAPM (15) — busier hands win idle time back
▼ First military only at 24:04 (Samurai) — later than 97% of analysed players on Four Lakes
▼ Town centers idle 4:08 of the first 22:18 — keep villagers queued
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