AoeStats
← PanChichotek

Migration

508402594Analyzed
1v1 RM · 10d ago on Sep 22, 2026· 38m 45s· 2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Dravidians · Netherlands
836
+25
🇵🇱 Dravidians · Poland
789
-14
Player eAPM Actions Feudal Castle Imperial Opening
23 908 11:34 18:44 33:55 ⛏ Fish Boom into Fire Galleys FC
18 682 14:04 20:22 31:06 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
12,055 15,725 5,840 1,600 35,220 39,322
7,840 11,055 4,815 2,150 25,860 26,580
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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