AoeStats
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MegaRandom

510700061Analyzed
4v4 RM · 17h ago on Oct 2, 2026· 40m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Cumans · China
1947
+8
🇨🇳 Bengalis · China
1708
+17
🇨🇳 Mongols · China
1666
+19
🇦🇺 Armenians · Australia
1547
+24
🇲🇽 Italians · Mexico
1786
-19
🇲🇽 Portuguese · Mexico
1778
-19
🇲🇽 Lithuanians · Mexico
1723
-16
🇲🇽 Inca · Mexico
1659
-14
Player eAPM Actions Feudal Castle Imperial Opening
56 2,291 7:59 21:55 34:00 ⚔ Archer Rush
54 2,175 9:03 19:59 — ⚔ Scout Rush
53 2,153 8:59 20:23 39:55 ⚔ Scout Rush
50 2,030 8:28 20:08 33:43 ⛏ Fast Castle
49 2,001 10:08 16:37 35:36 ⛏ Fast Castle
44 1,784 8:10 18:38 — ⚔ Scout Rush
37 1,507 9:32 19:33 33:45
30 1,198 9:27 22:35 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
23,170 11,860 14,795 2,355 52,180 59,007
17,590 11,544 6,875 1,605 37,614 40,465
13,175 13,413 5,140 2,055 33,783 37,706
13,760 10,752 6,615 2,250 33,377 37,593
14,890 8,983 5,725 300 29,898 31,525
11,820 9,535 4,430 3,000 28,785 31,212
13,990 6,216 5,865 950 27,021 31,149
8,545 7,651 3,225 950 20,371 22,751
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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