AoeStats
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Black Forest

510304124Analyzed
4v4 RM · 3d ago on Sep 30, 2026· 52m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇨 Ethiopians · Ecuador
1489
+11
🇹🇷 Cumans · Türkiye
1294
+19
🇮🇳 Franks · India
1248
+21
🇨🇳 Mongols · China
1244
+21
🇩🇪 Armenians · Germany
1398
-19
🇹🇼 Malay · Taiwan
1382
-19
🇸🇪 Slavs · Sweden
1354
-18
🇨🇳 Poles · China
1324
-16
Player eAPM Actions Feudal Castle Imperial Opening
55 2,902 10:40 14:02 37:46 ⛏ Fast Castle
38 1,998 12:17 16:22 32:10 ⛏ Fast Castle
33 1,752 10:31 14:11 33:57 ⛏ Fast Castle
30 1,578 17:25 26:33 31:09 ◆ FC into Fast Imp
30 1,577 10:45 19:20 34:54 ⛏ Fast Castle
26 1,396 12:13 21:15 38:35 ⛏ Fast Castle
22 1,174 28:02 44:14 50:15 ⛏ Fast Castle
21 1,104 10:38 30:49 38:28 ⚔ M@A Rush

Resources

Player Food Wood Gold Stone Spent Collected
31,265 23,575 17,800 950 73,590 80,707
25,470 25,243 18,405 3,550 72,668 81,082
20,020 22,798 18,435 3,185 64,438 84,096
21,465 21,420 14,585 1,800 59,270 65,489
23,680 15,487 11,075 2,975 53,217 59,435
13,750 19,830 8,345 2,565 44,490 50,772
15,875 15,630 4,000 1,655 37,160 40,474
9,775 6,653 2,940 2,785 22,153 24,752
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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