AoeStats
← Maty

MegaRandom

510243809Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 43m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Hindustanis · United States
1476
+18
🇨🇳 Slavs · China
1464
+18
🇪🇨 Bohemians · Ecuador
1447
+19
🇨🇳 Inca · China
1442
+19
🇦🇷 Bengalis · Argentina
1565
-20
🇦🇷 Muisca · Argentina
1537
-20
🇦🇷 Vietnamese · Argentina
1483
-17
🇦🇷 Aztecs · Argentina
1471
-17
Player eAPM Actions Feudal Castle Imperial Opening
61 2,638 8:28 19:24 — ⛏ Fast Castle
55 2,382 8:18 23:02 40:32 ⚔ Archer Rush
43 1,838 8:10 21:00 39:08 ⚔ Archer Rush
41 1,754 9:10 14:39 28:52 ⛏ Fast Castle
40 1,725 9:54 13:28 31:11 ⛏ Fast Castle
40 1,742 8:16 20:48 37:35 ⚔ Scout Rush
37 1,588 8:15 20:43 32:08 ⚔ Archer Rush
30 1,314 10:32 14:25 32:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,820 18,275 10,175 3,550 61,820 70,046
21,705 19,309 17,275 3,300 61,589 68,484
17,655 11,167 17,700 950 47,472 49,867
12,595 14,592 7,935 2,800 37,922 44,686
19,800 7,269 8,810 950 36,829 37,854
10,560 11,247 9,845 225 31,877 33,101
14,535 8,485 3,120 2,440 28,580 32,945
11,155 10,024 5,160 335 26,674 30,944
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.