AoeStats
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Arena

510962369Analyzed
4v4 RM · 6h ago on Oct 3, 2026· 51m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇴 Bulgarians · Macao SAR China
843
+12
🇪🇸 Spanish · Spain
812
+13
🇹🇼 Khmer · Taiwan
804
+13
🇨🇳 Chinese · China
737
+16
🇭🇰 Franks · Hong Kong SAR China
883
-19
🇷🇺 Spanish · Russia
725
-13
🇺🇸 Goths · United States
703
-12
🇪🇸 Britons · Spain
661
-10
Player eAPM Actions Feudal Castle Imperial Opening
50 2,559 12:15 18:08 33:35 ⛏ Fast Castle
32 1,647 9:20 18:51 33:59 ⛏ Fast Castle
30 1,549 11:09 18:04 34:42 ⛏ Fast Castle
29 1,478 12:24 20:01 32:38 ⛏ Fast Castle
28 1,437 11:26 17:08 29:00 ⛏ Fast Castle
21 1,050 10:11 16:41 39:47 ⛏ Fast Castle
16 812 10:52 20:51 38:09 ⚔ Archer Rush
16 794 14:13 22:54 45:34

Resources

Player Food Wood Gold Stone Spent Collected
31,870 10,700 17,845 5,500 65,915 92,592
29,185 15,760 7,010 3,000 54,955 64,286
15,575 20,955 9,225 3,925 49,680 63,429
23,170 15,530 7,210 1,900 47,810 62,565
17,295 17,510 6,080 2,450 43,335 51,036
19,410 10,720 11,630 975 42,735 59,380
15,030 10,085 8,875 2,175 36,165 40,998
15,115 11,225 4,535 1,725 32,600 39,536
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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