AoeStats
← KRATOS | GOD OF WAR

Coastal Forest

510634236Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 61m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇷 Goths · Greece
1280
+13
🇲🇽 Magyars · Mexico
1272
+13
🇹🇼 Persians · Taiwan
1269
+13
🇨🇳 Franks · China
1264
+13
🇵🇹 Khmer · Portugal
1296
-16
🇨🇱 Persians · Chile
1226
-14
🇵🇹 Malay · Portugal
1160
-11
🇧🇷 Franks · Brazil
1154
-11
Player eAPM Actions Feudal Castle Imperial Opening
52 3,237 10:22 13:51 38:35 ⛏ Fast Castle
45 2,763 10:36 14:18 29:11 ⛏ Fast Castle
44 2,729 9:43 25:04 53:54 ⚔ Archer Rush
43 2,647 8:53 19:26 35:04 ⚔ Scout Rush
36 2,223 9:08 19:11 32:46 ⚔ Scout Rush
29 1,801 9:56 15:28 31:13 ⛏ Fast Castle
24 1,473 9:43 17:27 30:06 ⛏ Fast Castle
24 1,482 9:44 16:30 34:48 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
46,600 16,040 18,150 2,355 83,145 89,088
41,605 12,520 23,855 1,290 79,270 84,919
30,125 16,176 23,700 1,620 71,621 89,114
35,770 10,270 20,170 2,800 69,010 78,727
24,945 21,970 17,395 3,000 67,310 68,185
23,410 15,548 10,040 3,460 52,458 53,774
22,960 8,829 13,025 2,470 47,284 56,963
15,460 23,290 6,130 1,795 46,675 49,441
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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