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Black Forest

509775014Analyzed
4v4 RM · 5d ago on Sep 28, 2026· 71m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Huns · Mexico
682
+24
🇲🇽 Britons · Mexico
677
+16
🇨🇦 Khmer · Canada
643
+18
🇮🇳 Teutons · India
637
+18
🇲🇽 Khmer · Mexico
728
-18
🇧🇷 Portuguese · Brazil
687
-17
🇧🇷 Sicilians · Brazil
673
-17
🇨🇳 Chinese · China
652
-16
Player eAPM Actions Feudal Castle Imperial Opening
28 1,986 11:18 23:37 41:32 ⛏ Fast Castle
27 1,902 11:57 24:47 35:26 ⚔ FC into Skirms
24 1,732 14:06 21:55 48:01 ⚔ Archer Rush
17 1,210 13:34 29:02 — ⛏ Fast Castle
16 1,121 13:28 17:49 33:17 ⛏ Fast Castle
11 776 11:30 18:56 32:40 ⛏ Fast Castle
10 703 12:25 21:05 34:07 ⛏ Fast Castle
7 487 16:04 19:01 35:17 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,985 25,135 22,060 5,335 80,515 83,063
25,350 35,215 16,130 2,775 79,470 85,134
24,175 16,480 16,840 3,450 60,945 105,914
19,830 19,010 16,395 2,450 57,685 72,816
20,800 18,720 9,965 5,815 55,300 134,536
11,955 21,580 15,060 3,170 51,765 62,564
11,590 15,359 7,020 3,435 37,404 46,702
16,225 11,510 6,215 1,820 35,770 39,627
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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