AoeStats
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Black Forest

503717013Analyzed
4v4 RM · 1mo ago on Sep 2, 2026· 43m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Italians · United States
866
+10
🇺🇸 Khitans · United States
835
+11
🇨🇱 Khmer · Chile
763
+15
🇺🇸 Britons · United States
705
+17
🇵🇱 Burgundians · Poland
782
-16
756
-14
🇺🇸 Aztecs · United States
752
-14
🇬🇧 Spanish · United Kingdom
638
-9
Player eAPM Actions Feudal Castle Imperial Opening
25 1,080 11:21 19:14 35:04 ⛏ Fast Castle
22 952 10:28 17:46 33:00 ⛏ Fast Castle
17 734 19:26 32:24 — ⛏ Fish Boom FC
16 696 12:56 18:10 41:34 ⛏ Fast Castle
14 600 13:33 18:48 37:59 ⛏ Fast Castle
11 463 20:03 33:00 — ⚔ Skirms into Archers
9 389 13:05 21:38 33:08 ⛏ Fast Castle
7 289 15:21 — — ⚔ Skirmisher Rush

Resources

Player Food Wood Gold Stone Spent Collected
20,480 10,440 10,515 2,430 43,865 51,220
17,315 12,660 5,820 1,500 37,295 41,979
11,145 13,715 9,555 2,840 37,255 43,787
15,160 12,908 4,640 2,240 34,948 45,372
11,525 8,754 5,880 1,600 27,759 31,648
8,580 6,647 1,380 1,115 17,722 21,962
7,215 4,570 1,180 325 13,290 17,646
4,425 3,643 390 175 8,633 10,175
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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