Arena
509758731Analyzed1v1 RM
·
4d ago on Sep 27, 2026·
50m 11s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
A snickers7606's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 233,704 analysed 1v1 players on Arena.
gk137530
D
Feudal Age
15:20
vs 10:54
btm 1%
Castle Age
22:14
vs 16:19
btm 10%
Imperial Age
48:59
vs 32:19
btm 1%
eAPM
8
vs 27
btm 2%
First military
22:06
vs 17:05
btm 15%
▼
Slow Feudal Age at 15:20 — slower than 99% of analysed players on Arena
▼
Slow Castle Age at 22:14 — slower than 90% of analysed players on Arena
▼
Slow Imperial Age at 48:59 — slower than 99% of analysed players on Arena
▼
Low eAPM (8) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 22:06 (Archer) — later than 85% of analysed players on Arena
▼
Town centers idle 10:19 of the first 22:14 — keep villagers queued
A snickers7606
D
Feudal Age
16:27
vs 10:54
btm 1%
Castle Age
23:46
vs 16:19
btm 6%
Imperial Age
36:46
vs 32:19
btm 19%
eAPM
11
vs 27
btm 5%
First military
39:20
vs 17:05
btm 0%
▼
Slow Feudal Age at 16:27 — slower than 99% of analysed players on Arena
▼
Slow Castle Age at 23:46 — slower than 94% of analysed players on Arena
▼
Slow Imperial Age at 36:46 — slower than 81% of analysed players on Arena
▼
Low eAPM (11) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 39:20 (Longbowman) — later than 100% of analysed players on Arena