AoeStats
← limu1168

Arena

509600348Analyzed
1v1 RM · 5d ago on Sep 27, 2026· 41m 28s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Vietnamese · China
267
+11
🇫🇷 Tatars · France
163
-11

Win probability

limu1168's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 232,044 analysed 1v1 players on Arena.
Spocky D
Feudal Age 12:26 vs 10:54
btm 11%
Castle Age 25:00 vs 16:19
btm 4%
Imperial Age 39:15 vs 32:19
btm 10%
eAPM 8 vs 27
btm 2%
First military 15:30 vs 17:05
top 32%
▼ Slow Feudal Age at 12:26 — slower than 89% of analysed players on Arena
▼ Slow Castle Age at 25:00 — slower than 96% of analysed players on Arena
▼ Slow Imperial Age at 39:15 — slower than 90% of analysed players on Arena
▼ Low eAPM (8) — busier hands win idle time back
▼ Town centers idle 8:30 of the first 25:00 — keep villagers queued
limu1168 C
Feudal Age 12:04 vs 10:54
btm 16%
Castle Age 18:45 vs 16:19
btm 27%
Imperial Age 31:21 vs 32:19
top 41%
eAPM 17 vs 27
btm 19%
First military 15:41 vs 17:05
top 34%
▼ Slow Feudal Age at 12:04 — slower than 84% of analysed players on Arena
▼ Low eAPM (17) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 10s across the first 18:45
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