AoeStats
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Black Forest

510689366Analyzed
4v4 RM · 21h ago on Oct 2, 2026· 73m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Franks · Canada
908
+6
🇺🇸 Teutons · United States
812
+8
🇺🇸 Khmer · United States
774
+10
🇨🇦 Britons · Canada
744
+11
🇺🇸 Armenians · United States
778
-13
🇧🇷 Slavs · Brazil
663
-10
🇲🇽 Mongols · Mexico
600
-7
🇵🇪 Burgundians · Peru
482
-5
Player eAPM Actions Feudal Castle Imperial Opening
35 2,556 14:02 21:53 44:03 ⛏ Fast Castle
30 2,236 11:35 17:46 35:23 ⛏ Fast Castle
28 2,045 16:45 28:45 50:24 ⛏ Fast Castle
28 2,051 14:36 21:10 34:23 ⛏ Fast Castle
16 1,142 17:22 25:15 40:11 ⛏ Fast Castle
15 1,115 11:12 17:01 34:52 ⛏ Fast Castle
12 866 16:43 24:45 38:37 ⚔ Drush FC
11 821 15:45 20:52 40:31 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,645 39,327 27,935 3,175 107,082 123,631
43,685 26,992 14,850 2,380 87,907 96,769
33,840 22,717 17,450 3,555 77,562 91,686
37,650 10,710 23,450 2,990 74,800 99,049
23,410 23,446 15,320 2,435 64,611 79,029
22,955 12,914 20,760 2,160 58,789 74,549
13,255 16,195 14,285 2,150 45,885 91,766
8,410 13,547 4,625 1,760 28,342 32,074
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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