Golden Pit
510002556Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
57m 18s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
kingbob270515's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 52,602 analysed 1v1 players on Golden Pit.
kingbob270515
D
Feudal Age
10:34
vs 10:25
btm 46%
Castle Age
24:24
vs 21:26
btm 19%
Imperial Age
—
vs 38:23
btm 0%
eAPM
19
vs 33
btm 19%
First military
18:48
vs 11:47
btm 13%
▼
Slow Castle Age at 24:24 — slower than 81% of analysed players on Golden Pit
▼
Low eAPM (19) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 18:48 (Militia) — later than 87% of analysed players on Golden Pit
▼
Town centers idle 5:49 of the first 24:24 — keep villagers queued
liam198926
D
Feudal Age
17:29
vs 10:25
btm 1%
Castle Age
23:03
vs 21:26
btm 31%
Imperial Age
44:33
vs 38:23
btm 14%
eAPM
11
vs 33
btm 4%
First military
22:11
vs 11:47
btm 6%
▼
Slow Feudal Age at 17:29 — slower than 99% of analysed players on Golden Pit
▼
Slow Imperial Age at 44:33 — slower than 86% of analysed players on Golden Pit
▼
Low eAPM (11) — busier hands win idle time back
▼
First military only at 22:11 (Scout Cavalry) — later than 94% of analysed players on Golden Pit