AoeStats
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Fortress

507859229Analyzed
4v4 RM · 12d ago on Sep 20, 2026· 35m 42s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Goths · Argentina
1380
+12
🇺🇸 Burmese · United States
1377
+12
🇺🇸 Mongols · United States
1367
+12
🇦🇷 Khmer · Argentina
1345
+13
🇺🇸 Persians · United States
1314
-13
🇮🇹 Goths · Italy
1282
-12
🇨🇦 Huns · Canada
1275
-12
🇺🇸 Wei · United States
1268
-12
Player eAPM Actions Feudal Castle Imperial Opening
56 2,004 7:56 12:06 27:54 ⛏ Fast Castle
38 1,348 6:40 11:15 26:05 ⛏ Fast Castle
36 1,284 8:17 13:01 — ⛏ Fast Castle
32 1,149 7:53 12:54 26:44 ⛏ Fast Castle
32 1,125 7:35 12:13 25:23 ⛏ Fast Castle
28 1,015 6:57 10:06 27:17 ⛏ Fast Castle
24 855 8:28 12:11 26:38 ⛏ Fast Castle
17 594 9:28 13:37 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,395 14,010 14,730 1,870 60,005 61,753
26,785 10,955 9,565 3,100 50,405 56,398
24,735 10,350 10,070 2,665 47,820 49,943
19,745 14,440 10,200 1,600 45,985 50,662
18,410 16,310 6,385 2,570 43,675 47,099
16,220 13,510 9,845 735 40,310 46,200
14,230 9,690 5,190 950 30,060 33,053
12,575 9,015 1,785 400 23,775 28,236
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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