AoeStats
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Nomad

507612475Analyzed
4v4 RM · 12d ago on Sep 19, 2026· 57m 10s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Chinese · United States
1306
+13
🇺🇸 Italians · United States
1229
+16
🇨🇦 Huns · Canada
1225
+16
🇺🇸 Japanese · United States
1142
+21
🇨🇳 Vietnamese · China
1241
-17
🇺🇸 Chinese · United States
1241
-17
🇺🇸 Malians · United States
1238
-16
🇨🇴 Huns · Colombia
1219
-16
Player eAPM Actions Feudal Castle Imperial Opening
50 2,839 13:41 20:25 39:28 ⚔ Fish Boom into Scouts
44 2,528 13:17 19:05 33:58 ⛏ Fish Boom FC
42 2,409 14:29 18:01 31:43 ⛏ Fish Boom FC into Fire Galleys
39 2,203 14:04 18:36 32:08 ⛏ Fish Boom FC
37 2,105 13:34 18:32 49:13 ⛏ Fish Boom FC
28 1,623 14:23 18:14 37:41 ⛏ Fish Boom FC
27 1,561 14:12 18:05 45:56 ⛏ Fish Boom FC
24 1,356 15:34 19:36 39:42 ⛏ Fish Boom FC into Galleys

Resources

Player Food Wood Gold Stone Spent Collected
37,410 18,645 28,505 2,725 87,285 107,632
26,405 30,585 14,645 5,015 76,650 98,750
26,575 26,760 11,385 3,840 68,560 76,122
18,995 26,685 12,805 8,380 66,865 75,928
16,025 24,695 14,285 2,665 57,670 61,998
21,210 14,500 8,035 3,650 47,395 54,495
15,300 16,639 9,950 4,675 46,564 56,411
17,295 13,719 5,945 1,450 38,409 42,531
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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