AoeStats
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Arena

506270916Analyzed
4v4 RM · 19d ago on Sep 13, 2026· 46m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Turks · China
1671
+5
🇸🇬 Hindustanis · Singapore
1603
+7
🇦🇷 Koreans · Argentina
1476
+10
🇨🇴 Mapuche · Colombia
1430
-14
🇨🇳 Khmer · China
1367
-11
🇺🇸 Hindustanis · United States
1313
-9
🇦🇷 Wei · Argentina
1306
-9
Player eAPM Actions Feudal Castle Imperial Opening
66 3,050 12:14 15:47 28:58 ⛏ Fast Castle
48 2,206 10:34 14:27 34:25 ⛏ Fast Castle
41 1,914 11:20 14:57 33:38 ⚔ FC into Archers
40 1,875 8:48 17:41 33:41 ⛏ Fast Castle
38 1,741 11:36 15:08 28:48 ⛏ Fast Castle
33 1,546 10:47 15:26 30:48 ⛏ Fast Castle
27 1,232 10:48 14:27 26:59 ⛏ Fast Castle
26 1,194 10:50 14:30 28:24 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,855 16,389 18,190 5,240 72,674 84,959
31,820 14,985 21,225 950 68,980 75,851
28,475 10,995 13,740 1,600 54,810 61,500
21,205 15,083 12,700 4,200 53,188 65,499
23,370 12,750 10,100 2,210 48,430 51,096
14,110 20,135 12,705 750 47,700 52,875
13,865 17,115 9,310 2,030 42,320 51,995
15,820 15,595 3,310 1,465 36,190 36,146
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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