AoeStats
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Black Forest

506206125Analyzed
4v4 RM · 19d ago on Sep 12, 2026· 49m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Malians · Germany
1462
+12
🇩🇪 Spanish · Germany
1360
+16
🇩🇪 Slavs · Germany
1353
+16
🇩🇪 Ethiopians · Germany
1343
+16
🇨🇦 Teutons · Canada
1406
-17
🇪🇸 Poles · Spain
1363
-15
🇺🇸 Persians · United States
1338
-14
🇺🇸 Britons · United States
1325
-14
Player eAPM Actions Feudal Castle Imperial Opening
56 2,808 27:00 36:29 40:45 ⚔ Drush FC
49 2,452 11:16 16:20 30:31 ⛏ Fast Castle
40 1,992 10:40 14:13 28:42 ⛏ Fast Castle
36 1,770 21:51 31:00 46:33 ⛏ Fast Castle
36 1,798 11:24 15:09 34:56 ⛏ Fast Castle
32 1,581 11:34 15:35 31:52 ⛏ Fast Castle
30 1,475 11:16 19:49 33:43 ⚔ Scout Rush
30 1,505 10:35 15:10 32:51 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
49,045 16,175 21,020 3,725 89,965 95,552
17,175 38,487 26,015 1,770 83,447 96,231
22,610 18,490 14,105 2,350 57,555 69,110
27,330 12,463 13,970 2,525 56,288 64,083
22,895 12,256 16,235 2,430 53,816 79,326
12,350 17,505 12,520 2,855 45,230 54,332
18,230 10,764 7,650 370 37,014 39,570
18,330 13,292 2,360 2,740 36,722 45,915
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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