AoeStats
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Black Forest

504366506Analyzed
4v4 RM · 27d ago on Sep 5, 2026· 44m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Mongols · Canada
1268
+15
🇺🇸 Britons · United States
1245
+16
🇺🇸 Georgians · United States
1229
+17
🇺🇸 Celts · United States
1150
+21
🇨🇴 Teutons · Colombia
1313
-19
🇨🇴 Celts · Colombia
1262
-18
🇨🇴 Lithuanians · Colombia
1239
-17
🇨🇴 Khmer · Colombia
1184
-15
Player eAPM Actions Feudal Castle Imperial Opening
44 1,935 11:50 15:54 28:58 ⛏ Fast Castle
35 1,553 13:39 16:45 37:33 ⛏ Fast Castle
31 1,357 11:28 15:42 37:54 ⛏ Fast Castle
29 1,291 11:50 16:25 32:57 ⛏ Fast Castle
29 1,290 12:43 18:53 38:16 ⛏ Fast Castle
28 1,243 14:58 19:42 38:59 ⛏ Fast Castle
24 1,068 15:30 19:55 36:48 ⛏ Fast Castle
22 967 12:10 19:42 33:57 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,245 18,125 13,375 3,000 52,745 67,138
26,060 8,825 12,125 2,985 49,995 61,579
23,125 14,880 8,065 3,070 49,140 56,093
19,400 15,118 8,485 2,570 45,573 54,616
12,350 13,362 7,445 3,040 36,197 43,444
17,295 12,900 5,190 750 36,135 39,932
18,285 12,619 2,885 1,160 34,949 40,791
10,675 9,083 5,965 1,095 26,818 29,999
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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